<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="gmd3123F.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="36" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="22" filename="$data/shared/default_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="30" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="29" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="37" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
    <File fileId="35" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="34" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_specular.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.png"/>
    <File fileId="27" filename="$data/vehicles/kuhn/gmd3123F/gmd3123FDecal_diffuse.png"/>
    <File fileId="28" filename="$data/vehicles/kuhn/gmd3123F/gmd3123FDecal_normal.png"/>
    <File fileId="23" filename="$data/vehicles/kuhn/gmd3123F/gmd3123FHoses_vmask.png"/>
    <File fileId="33" filename="$data/vehicles/kuhn/gmd3123F/gmd3123FLight_emissive.png"/>
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    <File fileId="3" filename="$data/vehicles/kuhn/gmd3123F/gmd3123F_normal.png"/>
    <File fileId="4" filename="$data/vehicles/kuhn/gmd3123F/gmd3123F_vmask.png"/>
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      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="30"/>
      <Custommap name="lightsIntensity" fileId="33"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
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    <Material name="clearPlastic_glassClear03_mat1" materialId="6" alphaBlending="true" customShaderId="5" customShaderVariation="staticLight">
      <Texture fileId="36"/>
      <Normalmap fileId="31"/>
      <Glossmap fileId="32"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="30"/>
      <Custommap name="lightsIntensity" fileId="33"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
    <Material name="gmd3123F_chrome_mat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="29"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="30"/>
    </Material>
    <Material name="gmd3123F_metalPainted_KUHN_WHITE1_01_mat" materialId="8" customShaderId="5">
      <Texture fileId="2"/>
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      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.5234 0.5234 0.5234"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="gmd3123F_metalPainted_KUHN_WHITE1_02_mat" materialId="9" customShaderId="5" customShaderVariation="windBend_vtxColor">
      <Texture fileId="2"/>
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      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.5234 0.5234 0.5234"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="gmd3123F_metalPainted_mat" materialId="10" customShaderId="5">
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      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
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      <Custommap name="detailDiffuse" fileId="15"/>
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="gmd3123F_metalPainted_mat1" materialId="11" customShaderId="5">
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="gmd3123F_metalPaintedBlack_mat" materialId="12" customShaderId="5">
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      <Glossmap fileId="4"/>
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      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="gmd3123F_plasticPainted_KUHN_RED2_01_mat" materialId="13" customShaderId="5">
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
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      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="gmd3123F_plasticPaintedBlack_mat" materialId="15" customShaderId="5">
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      <Custommap name="detailDiffuse" fileId="17"/>
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    </Material>
    <Material name="gmd3123F_reflectorRed_01_mat" materialId="16" customShaderId="5">
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      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
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    <Material name="gmd3123F_reflectorWhite_01_mat" materialId="18" customShaderId="5">
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      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
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    <Material name="gmd3123F_reflectorWhite_02_mat" materialId="19" customShaderId="5" customShaderVariation="windBend_vtxColor">
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      <Normalmap fileId="3"/>
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      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
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      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="gmd3123FDecal_metalPainted_mat" materialId="21" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
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      <Custommap name="detailDiffuse" fileId="19"/>
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    <Material name="gmd3123FDecal_silverScratched_mat" materialId="22" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
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      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="gmd3123FHoses_rubber_SHARED_WRAP_BLACK_mat" materialId="23" customShaderId="5" customShaderVariation="vmaskUV2">
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      <CustomParameter name="porosity" value="0.5"/>
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    <Material name="lambert1" materialId="24" diffuseColor="0.501961 0.501961 0.501961 1">
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    <Material name="white_chrome_mat" materialId="25" customShaderId="5" customShaderVariation="staticLight">
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        <TransformGroup name="movingParts" nodeId="72">
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